ydr - Drawable - Contains a single asset's 3d model. ytd - Texture Dictionary - Stores texture data in a DirectX format convenient for loading to the GPU. The main formats when it comes to rendering GTAV content are: Used for storing rendering-related content, for example the textures and 3d models, while other formats are usedįor storing game and engine related data. The PC GTAV world is stored in the RPF archives in many different file formats. See - Scenario Editing Tutorial Regarding game files: (FYI) Newly created YMAPs can be added to DLC archives in the same manner. Replace the edited YMAP into a copy of the correct archive in the /mods folder. The Toolbox can be shown by clicking the RpfFileEntry in the selection info Use the mouse wheel to zoom in/out, and change the base movement speed. Hold shift to move faster.ĭrag the left mouse button to rotate the view. In the default location (C:\Program Files (x86)\Steam\SteamApps\common\Grand Theft Auto V), then this step will be skipped automatically. On first startup, the app will prompt to browse for the GTAV game folder. NET framework 4.5 or newer (download from Microsoft) DirectX 11 and Shader Model 4.0 capable graphics.This program is for viewing the contents of GTAV RPF archives.